# automatically generated by the FlatBuffers compiler, do not modify # namespace: structure import flatbuffers class Tensor(object): __slots__ = ['_tab'] @classmethod def GetRootAsTensor(cls, buf, offset): n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset) x = Tensor() x.Init(buf, n + offset) return x # Tensor def Init(self, buf, pos): self._tab = flatbuffers.table.Table(buf, pos) # Tensor def Name(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4)) if o != 0: return self._tab.String(o + self._tab.Pos) return None # Tensor def Info(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6)) if o != 0: return self._tab.String(o + self._tab.Pos) return None # Tensor def Shape(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint32Flags, o + self._tab.Pos) return 0 # Tensor def Size(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(10)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint32Flags, o + self._tab.Pos) return 0 # Tensor def Data(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(12)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Float32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4)) return 0 # Tensor def DataAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(12)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Float32Flags, o) return 0 # Tensor def DataLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(12)) if o != 0: return self._tab.VectorLen(o) return 0 def TensorStart(builder): builder.StartObject(5) def TensorAddName(builder, name): builder.PrependUOffsetTRelativeSlot( 0, flatbuffers.number_types.UOffsetTFlags.py_type(name), 0) def TensorAddInfo(builder, info): builder.PrependUOffsetTRelativeSlot( 1, flatbuffers.number_types.UOffsetTFlags.py_type(info), 0) def TensorAddShape(builder, shape): builder.PrependUint32Slot(2, shape, 0) def TensorAddSize(builder, size): builder.PrependUint32Slot(3, size, 0) def TensorAddData(builder, data): builder.PrependUOffsetTRelativeSlot( 4, flatbuffers.number_types.UOffsetTFlags.py_type(data), 0) def TensorStartDataVector( builder, numElems): return builder.StartVector(4, numElems, 4) def TensorEnd(builder): return builder.EndObject()